![]() ![]() Each character possesses his own specifications and attacks coming from the manga/anime. * MultipleHeadCase: Sometimes he has two heads. Subject: Goku Z2,SSJ Goku Z2 and Vegeta Z2 updated by Cybaster and Balthazar October 21st 2013, 3:21 pm Quote : Hi everybody, before focusing entirely on Gohan Z2, weve decided to resume the update for our main Z2 characters released up to now. 2 team battle system, fights are going to be tough, strategic and exciting. In fact, The_None made some gameplay adjustments to make him more bearable to play as, namely by turning his usual charge-based special motions into quarter-circle motions. Conceptually, he's fairly easy to grasp once you wrap your head around the whole "punches in both directions" thing, but his actual animations can be disorienting and difficult to telegraph. In short, imagine Balrog, except every time he punches right, ] ] - * ConfusionFu: Downplayed somewhat. All of his idle and attack animations mirror themselves, so each attack hits from both directions. But overall i Love the Ideas and Choice of FX for the moves done with him tooĪnyway im enjoying em and thats all i have to say about this release.!!Boxxob ->''Created by The_None'' A riff on the "mirrored-down-the-centre boxart" meme (which similarly inspired the ''VideoGame/'' mod, '''', applied to Boxer ] from ''Franchise/StreetFighter''. But eh i can tweak that on my own since i already do it for my own character. only personal opinion i have is the voice of goku is too low (sounds a lil muffled) and certain major sound FX that should be loud are pretty low and stand out to bring more life to supers when he does em. I keep seeing that broly of yours in screen shots so im curious to see how he gets down too. Now You guys got me wondering about Even his super saiyajin form!. Hit pauses feel great with the super chains. the chain combos and everything are pretty solid and easy to do. but this is a quality dbz mugen character. Im old and over the dbz craze since before it hit the U.S. Were releasing our brand-new build of HyperDBZ, build 5. i can tell you guys must be huge fans of the anime. Whats up everyone You just know weve got something planned for the end of this year This is for all of you that wont be able to visit family or loved ones in this crazy time. You guys put a lot of passion into creating this character. This gave me the same stunned feelin as when i first saw flowagirls Broly back in 2002. with all do respect to the authors out there btw. Read the very extensive and informative readme to get full information on the update, but also on the new features and how to use Goku Z2 to his maximum.ĬVG United (temp host until my MFG ftp comes back).ĮXCELLENT Dbz character! Im a huge old fan of dbz and i havent dowloaded a hot dbz char for mugen in years because they were just too generic. Tons of gameplay fixes: no more infinites, more balance, more combos, more fun! Graphic overhaul on many moves so they feel better. Tons of palettes (see the palette chart), as well as winquotes, new FX, new sounds, etc. Many new intros and winposes, with several hidden ones. Full game features : Beam Collision, Chou Kamehameha Fatality, etc. New variations for several specials and supers. A Challenge Mode to practice and win prizes. ![]() There really is too much to list for this new version, so I'll just post the essential : Four months after the initial release of Goku's early beta, here comes the long awaited update !!! :sugoi:īalthazar and I have worked our butt off to deliver the best Goku possible. ![]()
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